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Multiplayer · STEAM APP 1384160

Is GUILTY GEAR -STRIVE- dead?

GUILTY GEAR -STRIVE- player count, trends & update status · Steam app 1384160

SurvivingCompare game
SMALL BUT BREATHINGSurviving

Not dead, just small. GUILTY GEAR -STRIVE- had 1,135 players on Steam at Oct 6, 2026, 09:33 PM UTC, peaking at 1,699 in the last 24 hours.

Solo mode doesn’t need a crowd. See “Worth playing on your own?”.

1,135 on Steam now1,699 24h high−11.7 Sep vs Aug

Checked Oct 6, 2026, 09:33 PM UTC · Steam API · Steam-only count

Why Steam only?

These numbers count Steam clients running GUILTY GEAR -STRIVE- right now, including solo, idle and AFK sessions. They don’t include PlayStation, Xbox, Switch, mobile, Battle.net, Epic, the EA app or other launchers, and they don’t show queue times or server status.

Direct from SteamOct 6, 2026, 09:33 PM UTC
POPULATION HEALTH & MOMENTUM

Surviving

Fewer than 2,500 Steam clients

1223 average players versus 1384. Source: Steam Charts monthly averages.

How this is calculated
Steam players online1,135At the recorded observation time
24h observed high1,699From 46 recorded samples
24h change-3.7%Requires a comparable sample 24h ago

GUILTY GEAR -STRIVE- is a multiplayer game from The publisher. Right now 1,135 people are running it on Steam (Oct 6, 2026, 09:33 PM UTC). In September 2026 it averaged 1,223 concurrent players, down 11.7 from August 2026, with a monthly peak of 2,076. It’s a small community, so play at the busy hours below.

COMMON QUESTIONS

Is GUILTY GEAR -STRIVE- dead? FAQ

Is GUILTY GEAR -STRIVE- dead in 2026?

Not dead, just small. GUILTY GEAR -STRIVE- had 1,135 players on Steam at Oct 6, 2026, 09:33 PM UTC, peaking at 1,699 in the last 24 hours. Our current health signal is Surviving.

How many people play GUILTY GEAR -STRIVE-?

1,135 people were playing GUILTY GEAR -STRIVE- on Steam at Oct 6, 2026, 09:33 PM UTC. The high over the last 24 hours was 1,699, and the September 2026 average was 1,223. Steam only: console players and other launchers aren’t counted.

Is GUILTY GEAR -STRIVE- dying?

Not by our numbers. Its September 2026 average (1,223) was within range of August 2026 (1,384).

Is GUILTY GEAR -STRIVE- still being updated?

Yes, occasionally. Latest patch post: [Ver. 2.03] Patch Notes (September 24, 2026) (Sep 24, 2026).

Is GUILTY GEAR -STRIVE- worth playing in 2026?

If you want a crowd, play at the busy hours. It also has a single-player mode, so the player count matters less if you play solo.

Steam only: console players and other launchers aren’t counted.

UPDATE CADENCE

Is GUILTY GEAR -STRIVE- still being updated?

Yes, occasionally. Latest patch post: [Ver. 2.03] Patch Notes (September 24, 2026) (Sep 24, 2026).

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded.

Evidence & freshness Check each source separately
  • Player countWithin refresh window
  • Monthly historyWithin refresh window
  • Publisher feedWithin refresh window
  • Store listingWithin refresh window
  • Player reviewsWithin refresh window

Freshness describes when we collected a source, not when the game was updated. Missing data is never zero. Review samples and partial daily coverage are labeled separately; a fresh source can still be incomplete.

WHAT CHANGED?

The latest movement

Population compares consecutive observations; publisher posts use a separate seven-day window. Neither establishes why the audience changed.

THE SINGLE-PLAYER PERSPECTIVE

Worth playing on your own?

Steam lists both single-player and multiplayer modes. The population signal concerns activity; this section adds the solo perspective.

Steam review totals88% positive67,111 reviews · all languages and purchase types
New reviews · last 30 days84% positive357 reviews · Comparable monthly trend unavailable
Store availabilityListing verifiedSteam US · Store page available · Check store & system requirements

Review percentages describe recommendations, not technical reliability. Recent sentiment uses up to 500 newest reviews; a month-to-month comparison requires complete coverage and at least 20 reviews in each period. An available store listing does not prove offline access, server uptime or purchase availability in every country.

Store checked Oct 6, 2026, 06:35 AM UTC. Reviews checked Oct 6, 2026, 06:35 AM UTC. Read player reviews. See developer involvement below for patch evidence; a finished game does not need ongoing updates.

DEVELOPER INVOLVEMENT

Is anyone still updating it?

Patch evidence and publisher communication, separate from population.

Latest patch evidenceSep 24, 2026[Ver. 2.03] Patch Notes (September 24, 2026) · Publisher patchnotes tag
Version in that announcementNot statedOnly explicit version numbers in the latest patch headline. Not an installed build check.
Patch announcements · past 90 days1Within the retrieved Steam feed. Posts, not distinct releases.

Latest publisher post: 20th Developer’s Backyard (Development Column) Now Available 編集中 · Sep 30, 2026

Recent patch evidence & methodology

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded. Untagged updates, other storefronts and changes without announcements may be missing. An older version is not carried forward when the latest patch does not name one.

Single-player perspective: A completed game can remain excellent without frequent patches or a large concurrent audience. Quiet development does not establish abandonment, broken gameplay or loss of offline access. These signals do not lower the population rating.

Source checked Oct 6, 2026, 09:33 PM UTC · 100 retrieved Steam publisher posts. Tracked games refresh daily while the collector is running; opening a report can refresh the 30-minute cache.

THE HEALTH BRIEF

Activity, momentum, and updates.

Monthly momentum-11.7%September 2026 vs August 2026
Highest recorded concurrency30,939June 2021 · Steam Charts
Latest tagged patch announcementSep 24, 2026[Ver. 2.03] Patch Notes (September 24, 2026)

Momentum compares completed monthly averages. Patch dates are announcement dates, not independently verified deployment times.

The longer view

Average concurrent Steam players · completed calendar months

Steam Charts

Source retrieved Oct 6, 2026, 06:51 PM UTC. Steam Charts samples hourly; these are averages, not monthly unique players.

View the monthly numbers
MonthAverage playersChangeRecorded peak
September 20261,222.56-11.69%2,076
August 20261,384.36-38.18%2,233
July 20262,239.5+36.10%6,781
June 20261,645.54-32.22%2,769
May 20262,427.65-43.11%4,689
April 20264,267.63+208.64%18,566
March 20261,382.72+11.96%2,867
February 20261,235.04-8.08%1,829
January 20261,343.6-0.40%2,030
December 20251,348.97-1.15%2,064
November 20251,364.67-13.88%2,244
October 20251,584.63-17.38%2,970

Milestones that matter

Recorded evidence, with its measurement window.

01
HIGHEST RECORDED STEAM COUNT

30,939 simultaneous players

Recorded in June 2021. Steam Charts’ historical record; earlier or between-sample peaks may be missing.

02
STRONGEST MONTH IN THIS WINDOW

April 2026 · 4,268 average players

The highest monthly average among the 12 completed months displayed above.

03
LATEST COMPLETED MONTH

September 2026 averaged -11.7% versus August 2026

A comparison of sampled concurrency. It does not measure individual players gained or lost, or establish a cause.

Latest updates & announcements

From this game’s Steam announcement feed.

All announcements

Feed checked Oct 6, 2026, 09:33 PM UTC. Only Steam’s publisher/community announcement feed is used; broader gaming news is excluded.

OUR OWN RECORDS. EVERY DAY.

Daily population archive

Stored internally · averages, highs, lows and sampling coverage

2026-09-111,584 max daily average2026-10-06

16 observed days. Muted bars have fewer than 18 sampled UTC hours. Empty slots mark missing days. These are averages of collected samples, not time-weighted estimates.

Daily records & coverage
Date (UTC)AverageLowHighSamplesHours covered
2026-10-061,2138321,6994122/24
2026-10-051,2379111,7644324/24
2026-10-041,5231,2351,9884324/24
2026-10-031,5841,1932,0904424/24
2026-10-021,3379032,0024324/24
2026-10-011,1727861,5774324/24
2026-09-301,1506771,6764324/24
2026-09-291,1797831,7734424/24
2026-09-281,1948341,7274324/24
2026-09-271,4881,2331,9683118/24
2026-09-26No observations — gap
2026-09-25No observations — gap
2026-09-24No observations — gap
2026-09-23No observations — gap
2026-09-22No observations — gap
2026-09-21No observations — gap
2026-09-20No observations — gap
2026-09-191,3171,2091,38842/24 · partial
2026-09-18No observations — gap
2026-09-17No observations — gap
2026-09-161,2091,1681,22942/24 · partial
2026-09-15No observations — gap
2026-09-141,0727161,5674323/24
2026-09-131,2949971,6164524/24
2026-09-121,3861,0351,8494524/24
2026-09-111,21001,494148/24 · partial

Daily aggregates are retained long term. Detailed raw samples are kept for 30 days. Download daily archive CSV.

The latest pulse

Observed Steam concurrency · past 24 hours

Export CSV
1,699Steam players · observed samples
Oct 5, 2026, 09:35 PM UTC: 1,179 playersOct 5, 2026, 10:10 PM UTC: 1,144 playersOct 5, 2026, 10:45 PM UTC: 1,158 playersOct 5, 2026, 11:20 PM UTC: 1,170 playersOct 5, 2026, 11:50 PM UTC: 1,198 playersOct 6, 2026, 12:25 AM UTC: 1,286 playersOct 6, 2026, 12:55 AM UTC: 1,304 playersOct 6, 2026, 01:30 AM UTC: 1,297 playersOct 6, 2026, 01:47 AM UTC: 1,300 playersOct 6, 2026, 02:05 AM UTC: 1,323 playersOct 6, 2026, 02:35 AM UTC: 1,361 playersOct 6, 2026, 03:10 AM UTC: 1,263 playersOct 6, 2026, 03:45 AM UTC: 1,198 playersOct 6, 2026, 04:15 AM UTC: 1,114 playersOct 6, 2026, 04:50 AM UTC: 1,047 playersOct 6, 2026, 05:25 AM UTC: 1,047 playersOct 6, 2026, 06:00 AM UTC: 926 playersOct 6, 2026, 06:35 AM UTC: 940 playersOct 6, 2026, 07:10 AM UTC: 864 playersOct 6, 2026, 07:45 AM UTC: 877 playersOct 6, 2026, 08:20 AM UTC: 832 playersOct 6, 2026, 08:50 AM UTC: 859 playersOct 6, 2026, 09:25 AM UTC: 853 playersOct 6, 2026, 10:00 AM UTC: 909 playersOct 6, 2026, 10:35 AM UTC: 1,007 playersOct 6, 2026, 11:10 AM UTC: 1,069 playersOct 6, 2026, 11:40 AM UTC: 1,138 playersOct 6, 2026, 12:15 PM UTC: 1,251 playersOct 6, 2026, 12:50 PM UTC: 1,433 playersOct 6, 2026, 01:20 PM UTC: 1,578 playersOct 6, 2026, 01:55 PM UTC: 1,664 playersOct 6, 2026, 02:30 PM UTC: 1,699 playersOct 6, 2026, 03:05 PM UTC: 1,675 playersOct 6, 2026, 03:40 PM UTC: 1,559 playersOct 6, 2026, 04:15 PM UTC: 1,453 playersOct 6, 2026, 04:45 PM UTC: 1,410 playersOct 6, 2026, 05:20 PM UTC: 1,338 playersOct 6, 2026, 05:55 PM UTC: 1,248 playersOct 6, 2026, 06:25 PM UTC: 1,226 playersOct 6, 2026, 06:51 PM UTC: 1,224 playersOct 6, 2026, 06:55 PM UTC: 1,224 playersOct 6, 2026, 07:30 PM UTC: 1,153 playersOct 6, 2026, 08:00 PM UTC: 1,225 playersOct 6, 2026, 08:35 PM UTC: 1,215 playersOct 6, 2026, 09:05 PM UTC: 1,219 playersOct 6, 2026, 09:33 PM UTC: 1,135 players
Oct 5, 2026, 09:35 PM UTCOct 6, 2026, 09:33 PM UTC

Last 24 hours: 46 Steam samples, high 1,699, now 1,135. Times in UTC. Tracking since Sep 11, 2026, 04:52 PM UTC. Sampling target: every 30 minutes while the collector is running. Gaps over 45 minutes are not connected.

READ THE ROOM

Is GUILTY GEAR -STRIVE- still active?

The latest available observation reports 1,135 players running GUILTY GEAR -STRIVE- on Steam, recorded Oct 6, 2026, 09:33 PM UTC. Our health signal is surviving.

Steam lists this title as a multiplayer game. The app-wide count can include solo, local, idle, and online sessions; it does not establish which modes or regions are populated.

Steam only: console players and other launchers aren’t counted.

We do not infer server uptime, human-only player counts, matchmaking speed, or console population from Steam concurrency. Read the full methodology.

STEAM APP EXPLORER

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Find the ID in a Steam store URL: store.steampowered.com/app/730/. Counts cover Steam only.